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Feb 10- Twitter vs Zombies
Feb 12 - Unity - Atlantis Remixed -Roundtable Opening
Feb 13 - DigiPen & Dave Burgess
Feb 15 - Drakkart - Why Minecraft? Youtubers
Feb 17 - Minecraft Demonstration
Feb 18 - Higher Education Panel
Feb 19 Lauren S. Ferro
Feb 20 - Alice Keeler & Beth Ritter-Guth
Feb 21 - Games in primary Years Panel
Feb 26 - Growtopia and Minecraft Student Projects
Feb 26 EdGamer
Gamifi-ED Resources & Groups
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#Gamifi-ED Open Online Community (OOC)
Feb 12- Feb 26, 2014
A digital community based around helping and supporting k12 Teachers, Students and Higher Ed students for:
Quest 1 the initial stage of the Gamifi-Ed project.
The following calendar is in MDT. Please check your timezone
With a project focus on gamification, the goal is to include as many learners as possible. To encourage learners at all different stages, and to ensure that the learners have an opportunity to have personalized learning needs met, we are offering a specific community for “extra support” with resources and learning for everyone. This community is open to all #Gamifi-ED project participants AND the public.
The #Gamifi-Ed Open Online Community (OOC) is a two week networked experience. (Feb 12-Feb 26, 2013) Experts from around the world will participate in Google Hangouts, facilitate Twitter chats, create videos, sit on panels and provide webinars that will be recorded and curated in the #Gamifi-Ed OOC wiki. Students in the project and future students will be able to use the experts in their research of serious games and game design.
We will maintain the #Gamifie-ED Community Support throughout the project, but the emphasis will be during Phase 1.
for the Google+ Community (Open to public)
Inspired by the
Educurious Hunger Games
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